Battleborn Brawlers
Season @[season] has concluded The arena is being reforged Season @[season + 1] · @[seasonName(season + 1)] begins in @[formatDuration(msUntilNextSeason(clock.now))] All account progress resets for the fresh season — a clean slate for everyone. Buy now and you're set the moment the gates reopen. Season Pass secured — see you on the sand. @[bossHighscore >= 15 ? 'The Wild' : 'The Arena'] PvE Random duel PvP Teamplay PvP
@[accountName]'s
Ludus
level @[getLevelByExperience(experience)]
Experience @[String(Math.floor(Math.max(0, ((getExperienceForNextLevel(getLevelByExperience(experience))) || 0) - ((getCurrentExperienceAtLevel(experience)) || 0)) / 60000)).padStart(2, '0')]:@[String(Math.floor((Math.max(0, ((getExperienceForNextLevel(getLevelByExperience(experience))) || 0) - ((getCurrentExperienceAtLevel(experience)) || 0)) % 60000) / 1000)).padStart(2, '0')] @[text || ''] @[getCurrentExperienceAtLevel(experience)] / @[getExperienceForNextLevel(getLevelByExperience(experience))] @[Math.max(0, Math.min(100, (((getCurrentExperienceAtLevel(experience)) || 0) / Math.max(1, (getExperienceForNextLevel(getLevelByExperience(experience))) || 1)) * 100)).toFixed(0)]% @[getCurrentExperienceAtLevel(experience)] / @[getExperienceForNextLevel(getLevelByExperience(experience))] Brawlers Armory Medicum Palaestra
My Brawlers
@[description]
@[characters.length] / @[allowedNumberOfBrawlers()]
You have no brawlers yet. Recruit brawler Making potion Training @[teamplayBrawlerLabel()] @[elapsedMilliseconds < combat.duration ? 'Brawling' : 'Fight concluded'] @[((brawler.name)) || ''] @[String(Math.floor(Math.max(0, ((brawler.maxHealth) || 0) - ((brawler.currentHealth) || 0)) / 60000)).padStart(2, '0')]:@[String(Math.floor((Math.max(0, ((brawler.maxHealth) || 0) - ((brawler.currentHealth) || 0)) % 60000) / 1000)).padStart(2, '0')] @[(brawler.name) || ''] @[Math.max(0, Math.min(100, (((brawler.currentHealth) || 0) / Math.max(1, (brawler.maxHealth) || 1)) * 100)).toFixed(0)]% @[brawler.currentHealth] / @[brawler.maxHealth] ? ? ? ? ? ? ? ? ? ? ? ? ? ? ?
Beginners assistant
@[description]
Potions @[potions] / @[allowedNumberOfPotions()]
Re-watching historical battle @[historicalBattleTime(combat.startedAt)] LIVE Spectating seed @[combat.seed] VICTORY DEFEAT DRAW @[combatResultLabel(combat)] rewards +@[combatRewardXp(combat)] XP @[drop.item.name] @[drop.item.name] @[drop.item.name] Your side has fallen Neither side yields +@[combatRewardXp(combat)] XP (for participating) @[seasonHeading(season)] Battle Pass @[daysLeftInSeason()] days left of current season.
Pass is @[passDiscount(clock.now)]% off! Read more
@[((tooltip.props)).name] @[((tooltip.props)).kind] Ability Wind up @[((tooltip.props)).ticks] tick@[((tooltip.props)).ticks === 1 ? '' : 's'] Wind down @[((tooltip.props)).ticks] tick@[((tooltip.props)).ticks === 1 ? '' : 's'] Duration @[((tooltip.props)).duration] Target @[((tooltip.props)).targets.value] Triggers each @[((tooltip.props)).chainTicks] tick@[((tooltip.props)).chainTicks === 1 ? '' : 's'] Damage @[((tooltip.props)).damage.amount](@[((tooltip.props)).damage.pct]% of total damage) @[((tooltip.props)).damage.pct]% of total damage Heal @[((tooltip.props)).healing.amount](@[((tooltip.props)).healing.pct]% of max health) @[((tooltip.props)).healing.pct]% of max health Applications @[((tooltip.props)).applications] Temporarily applies
@[title]
@[subtitle]

This attack is @[(((tooltip.props)).unstoppable.chip).value]/@[(((tooltip.props)).unstoppable.chip).max] @[(((tooltip.props)).unstoppable.chip).ticks] @[(((tooltip.props)).unstoppable.chip).announce || (((tooltip.props)).unstoppable.chip).name + '!'] unstoppable.

This ability is @[(((tooltip.props)).uninterruptable.chip).value]/@[(((tooltip.props)).uninterruptable.chip).max] @[(((tooltip.props)).uninterruptable.chip).ticks] @[(((tooltip.props)).uninterruptable.chip).announce || (((tooltip.props)).uninterruptable.chip).name + '!'] @[((tooltip.props)).uninterruptable.pct]% uninterruptable.

@[$.unsafe(((tooltip.props)).description.simple)] @[$.unsafe(((tooltip.props)).description.extended)]

~ Press alt for more info ~ ~ Release alt for less info ~
@[(((tooltip.props))).name] @[(((tooltip.props))).kind] @[(((tooltip.props))).slotLabel]
@[title]
@[subtitle]

@[$.unsafe((((tooltip.props))).description)]

LEVEL @[(((tooltip.props))).level] ~ Press alt to compare ~ ~ Release alt to close ~
@[(((tooltip.props)).chip).value]/@[(((tooltip.props)).chip).max] @[(((tooltip.props)).chip).ticks] @[(((tooltip.props)).chip).announce || (((tooltip.props)).chip).name + '!'] @[((tooltip.props)).name] @[((tooltip.props)).name]

@[$.unsafe(((tooltip.props)).description)]

Tooltip
Battleborn Brawlers ALPHA v1.0.0 @[worktree] Season @[season] @[seasonName(season)] @[seasonLabel(season)] Non-compiled @[isPremiumNow ? 'Battle Pass' : 'No Battle Pass'] @[settings.isTester ? 'Test Mode' : 'Normal Mode'] @[Math.floor((coins) / 100)]
State Tools Admin Audio Characters Equipment Imagegen Test Combat View Combat Balance Ability Scaling Character Scaling Equipment Scaling UI Colors Form Globals Icons Rewards Box Tooltips Temp Ability Designs Account Page Achievements Card Hand Inventory NPC Blocks User Name: @[accountName] Email: @[email] Server clock Synced: @[new Date(clock.server).toLocaleString()] Now: @[new Date(clock.now).toLocaleString()] Season @[season] · @[seasonName(season)]

@[promptModal.title]

Prompt — sent verbatim to the image model @[promptModal.preview] @[promptModal.extraLabel] Reference images — selected are attached to the request dropped reference Drop an image here Parallel generations

Account Name

Pick the name other brawlers will see in the arena — 3–8 letters, no spaces or numbers.

Vibe state (@[dataInspectorState(($), _c10.openPaths).shallowCount] | @[dataInspectorState(($), _c10.openPaths).totalCount])